Follow the runner until he stops to consult a sign. When you run into him, you will need to follow him. The checkpoint is going to be the key focus for the Mole's task. The Mole will mark a location on our map so that we can help her later. Once inside, go down the stairs to speak to the Mole. There will be a person standing outside of a door directly in front of you. The Moleįrom your starting position, take the first left. We will be visiting the Mole first, simply because it's the closest to us. I will direct the best that I can (and provide a few videos). There is a map, but it's not as helpful to us as the maps we can check in Zoe's chapters. Once the cutscenes have finished, check your goals and you'll see we have various objectives available to you. Interact with the boat to be taken to Marcuria. Go down the stairs and take the first left. When you have spoken to everybody and are ready to leave, look for the staircase in the main chamber. She will give you your next mission.Ĭhange your clothes in your cell. You'll need to speak to Sheperd in order to continue. All the required people will have a gear on them when you go to interact (with the exception of Likho since we've already met).Īfter a certain amount of time, a bell will ring. Afterwards, you'll need to walk around the outside of this room and speak to Jakai, Likho, Enu and the General. Follow the hallway back to the chamber and speak with Sheperd. You will still be inside your cell, but this time, leave. At the main menu, choose to continue your game.
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